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Common Questions and Answers Regarding Unity
Q. When I run my compiler I see the error messages in the
execution window but Unity doesn't detect any errors.
A. There are several reasons why this could happen:
1. You have not installed the correct filter for that
particular compiler.
2. You have selected the incorrect "run filter" option.
3. You're using a different version compiler than the
filter was written for. The filters usually use part
of the compiler's copyright notice to detect what type
it is, if the vendor has changed the copyright notice
the filter will not know how to parse the error
messages.
Q. Even though I have expanded memory, why do I still run out of memory
when I compile.
A. You may also have insufficient EMS for Unity to swap to. If this
is the case try freeing up some of your EMS by reducing a RAM disk
or disk cache.
Alternately, you can enable disk swapping (by defining the swap drive).
This, however, will greatly reduce the speed of compiles.
Some programs are just too big to compile with even the least bit
of conventional memory being used. If you are working on an
exeptionally large program this may be the case.
Q. Unity can not find my compiler.
A. Either add the directory where the compiler is located in your
PATH statement or include the drive and path in the program
name when you install it with UINST.
Q. Can we bundle Unity with our compiler?
A. Yes, but only after signing a licensing agreement. Licensing
agreements and site licenses are available for reasonable
fees.
Q. Is the source code for Unity available?
A. Only if you have really big bucks.
Q. Is Unity available in other languages.
A. Unity has been designed to allow registered owners to
completely replace the internal messages with a custom message
table. This makes it possible to translate the program
without access to the source code. As translations are
completed they will be made available. If you wish a foreign
language version you can always do the translation yourself.
Registered copies include the American English message table
and a program that installs the message table into UNITY.EXE.
The menu options, however, will remain in English.